Making invisible worlds tangible. Exploring the futures between living systems and technology.
Sara Groborz > immersive artist, creative technologist and futurist.
Upcoming Events
Dec 17
Barcelona Biennal
Installation
Details Coming Soon
Explore My Work
Nature is Technology
What if technology could grow, adapt, and heal like a living organism? Using slime molds as a bridge between the organic and the digital, I dive into the world of biocomputers—systems that evolve and regenerate as nature intended.
Speculative Couture
What happens when fashion evolves beyond fabric, into living systems and speculative anatomies?
Ways We Can Work Together
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Workshops & Foresight
I run workshops and foresight sessions that help teams and organisations explore future scenarios, creative strategies, and trend insights. Formats include Future Casting & Scenario Design, Creative Trend Mapping, Sensory Foresight Labs, and Talks—offering tools to navigate change, spark innovation, and shape resilient visions for what’s ahead.

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Creative Direction & Concept Prototyping
From brand worlds to immersive environments, I develop and prototype bold ideas that merge art, design, sound, and technology—bringing concepts to life through tangible, multi-sensory experiences. This includes creating visuals, narratives, and interactions with digital art, AI, and emerging tools to explore the edge of what’s next.

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Interactive Installations & AV Performance
I design and produce immersive, sensor-driven installations and audio-visual performances that explore the intersections of nature, innovation, and human experience. Projects combine generative visuals, spatial sound, and responsive systems to create unique, evolving environments shaped by audience interaction.

I’m Sara Groborz (Sarabiotic), an immersive artist, creative technologist and futurist based in Barcelona, working internationally. My practice explores possible futures, imagining new interfaces between humans, nature and technology.
I create installations and interactive environments that bring abstract ideas, hidden systems and imagined worlds into physical experience. Working across data, projection, sound, sensors and emerging technologies, I’m interested in making the intangible something you can encounter, interact with and feel.